← ALL WORKVISUAL DEVELOPMENT / PROJECT
Nodram.
A personal aquarium design project.

- PROJECT
- Personal project
- ROLE
- Environment design · Exhibit design · Graphic design
Why I made Nodram.
I'm interested in science exhibits and story-driven games, and Nodram brings those interests together. I wanted an aquarium that felt controlled and observed.
I used sloping walls and large concrete forms, drawing from Brutalist architecture.
I designed the exhibit graphics and wayfinding to feel like they belonged in a working aquarium.
The aquarium corridor.

01 / Design process
Around the tanks.
I used the early studies to work out the corners around the tanks. The graphics board shows the signs, exhibit information, and wayfinding I designed for the aquarium.




