← ALL WORKVISUAL DEVELOPMENT / PROJECT

Nodram.

An aquarium shaped by surveillance.

Final Nodram aquarium hall with suspended marine life and viewing tanks
NODRAM / AQUARIUM ENVIRONMENT
FINAL / WORK

Final Results.

Final Nodram aquarium viewing corridor
AQUARIUM / FINAL VIEW
PROJECT
Personal project
ROLE
Environment design · Exhibit design · Graphic design
OVERVIEW

A controlled world beneath the water.

Nodram is a personal aquarium design project shaped by my interest in science exhibits and story-driven games. I wanted the space to feel controlled and observed, using sloping walls and large concrete forms drawn from Brutalist architecture.

The exhibit graphics and wayfinding were designed to feel like believable parts of a working aquarium.

01 / Design process

Giving the space a system.

Early corner studies explored the architecture around the tanks. The graphics board develops signage, exhibit information, and wayfinding for the aquarium.